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Post by Paulie on Feb 17, 2005 12:44:41 GMT -5
NO BLOODY WAY! Paul Hobart was responsible for the original Total Recall !?!?! Why does that not surprise me in the least that it was a sack of pig swill.
I never knew that - oh I wish I'd know that before! Oddly TR wasn't on his CV...
(Double Take was another Denton's wierd one - Fossil did the 64 version in house with graphics by the incredible Andy Sleigh!)
There was a story going around Ocean about ECO - there was some nasty crash in the ST version that required a remaster and the programmer couldn't make head nor tail of the code because of its development under the "influence". Dunno if it was remotely true - but certainly in the realms of possibility.
Didn't he go on to do "Mutants" on the 64 for us which was a jolly nice little game.
- Paulie.
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Post by johnnyboy on Feb 17, 2005 17:01:18 GMT -5
NO BLOODY WAY! Paul Hobart was responsible for the original Total Recall !?!?! Why does that not surprise me in the least that it was a sack of pig swill. I never knew that - oh I wish I'd know that before! Oddly TR wasn't on his CV... - Paulie. I worked with PH at Psygnosis on Capcom's Vampire for PSone. Small world and all that.
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tssk
New Member
Posts: 6
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Post by tssk on Feb 17, 2005 17:18:24 GMT -5
(Double Take was another Denton's wierd one - Fossil did the 64 version in house with graphics by the incredible Andy Sleigh!) (snip) Didn't he go on to do "Mutants" on the 64 for us which was a jolly nice little game. - Paulie. I must concur the graphics were nice, chunky but good. Strangely enough Mutants was the next game on the tape on the compilation I bought, nice little game that was. Loved some of the patterns it made. For the curious Six Star Hits was distributed in Australia by Ozi-Soft. For your $30 you got Double Take, Mutants, Parallax, The Great Escape, Wizball and Head Over Heels. Best compilation I've ever bought in 20 years of gaming.
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Swainy
Junior Member
Posts: 74
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Post by Swainy on Feb 17, 2005 18:05:14 GMT -5
There is no way they could have even played the spectrum version, it must have been flip screen because it had the worst scroll ever...and that was achieved only after Colin Stokes and Gary Braveheart sat for days and nights on end with the numbskulled programmer (if he desreves that title) Paul Hobart. Blimey, you were not joking about that scrolling were you? That is the most jerky thing I've ever seen.
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Post by Paulie on Feb 17, 2005 18:13:12 GMT -5
I beleive Mr Hobart was last seen selling car parts for Subaru's on the Internet.
Si is correct he ended up at Infogrammes Manchester and then Warthog bought the entire "Loons" team from Monsieur Bonnell. PH lasted about a month at the 'hog!
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Post by kawickboy on Apr 23, 2006 11:14:24 GMT -5
amstrad game (external programmer mostly): shadow warriors the simpsons cabal
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Post by galahad on May 14, 2006 6:17:42 GMT -5
Darkman - Sucked very badly on the Amiga
Chase HQ - Quite how Teque were able to NOT convey the feeling of speed, I really don't know, and the back of the box showed the Amiga version with the helicopter flying, but it never did appear in the game.
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Post by Bill Harbison on Jul 12, 2006 15:27:47 GMT -5
Speaking of nightbreed. Gary, didnt you have a walk on part in the movie There's a picture of Gary in his make-up and also with David Cronenberg in the new gallery in the 'pics' section.
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Post by John Brooks on Sept 28, 2006 18:18:09 GMT -5
I know the worst game I ever worked on was by an external developer called "Magic Canvas". The game was "Guts'n"Garters in DNA Danger". When it arrived in test it was little more that a bunch of pre-rendered screens.... We would have done better shipping it as wallpaper.
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slick
New Member
Posts: 11
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Post by slick on Sept 30, 2006 11:04:47 GMT -5
Easily the most bugged game ever was OUTCAST (although that was officially RainOfSmeg "Infogrames")
The worst Ocean Game - possibly Guts N Garters in DNA danger - or anything else that Jon Oldham and his band of Merry men managed to scrounge from various long distance (expensive) trips abroad....
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nick
New Member
Posts: 5
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Post by nick on Oct 24, 2006 8:25:55 GMT -5
The worst game ever was "Offensive" on the PC, offensive by name and everything else. Done as an isometric WW2 game. the landscapes had the look of run over pizza and the art chap could only draw one type of tank and plane....
Got released, only saw it once in a computer shop in China town in the bargin bin for £1.99
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