Swainy
Junior Member
Posts: 74
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Post by Swainy on Feb 5, 2005 14:23:13 GMT -5
Do any of you guys (& girls if they ever register) have a favourite game that you worked on whilst at Ocean?
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Post by Bill Harbison on Feb 5, 2005 14:38:26 GMT -5
Has to be Chase HQ, Batman The Move and Jurassic Park.
JP was good because we all got to go to the premier of the movie at Earls Court, London, there was rumours that Chris Evans and Barry Norman were there.
My main memory of this was that it was so big and so loud - we'd never seen FX this good before (except Terminator 2). Myself and Martin McDonald stood outside the cinema going through 2 cigs each - and I don't even smoke.
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Dean
Junior Member
Posts: 27
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Post by Dean on Feb 5, 2005 16:12:08 GMT -5
Probably Hook or Jurassic Park 1 and 2.
Hook was one of the first projects I worked on after starting and it was a good team of people to work with.
Great atmosphere on Jurassic Park 1 and 2 too. It was also nice that the programmers worked hard to implement the audio correctly.
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Post by JamesHiggins on Feb 8, 2005 13:01:56 GMT -5
My favourite projects are...
Addams Family (Snes, Amiga, Atart ST) Pugsley's Scavenger Hunt (Snes) Navy Seals (Spectrum, Amiga, Atari ST, GX4000) Total Recal (Spectrum & Amstrad)
Total Recall deserves a special mention because this was a salvage job in colloboration with Andy & Ivan (they did the driving bits) over the xmas holiday. I think we put this together in about 3 weeks (If memory serves me correctly).
All of these projects were done in colloboraration (most notably) with Warren Lancashire - probably the most talented designer/arttist I've ever worked with and Simon - another artist I always enjoyed working with.
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Post by Paulie on Feb 8, 2005 13:39:58 GMT -5
Ivan and I were only talking about Total Recall the other week - someone was asking how fast we could turn a game around "in the old days" (I dunno these young whippersnappers!)...
We figured Total Recall took around three weeks (and totally and utterly shat on the version by Active Minds!).
Simon wrote a particularly "articulate" piece on Active Minds and the cluster f**k that was TR before the on house boys got their mitts on it.
Actually, didn't you do Daley Thompson's on the Amstrad in a smilar miniscule time?
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Post by Mark Jones Junior on Feb 8, 2005 13:45:08 GMT -5
Simon wrote a particularly "articulate" piece on Active Minds and the cluster f**k that was TR before the on house boys got their mitts on it. Have you still got it? I'd LOVE to read it!
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Post by Paulie on Feb 8, 2005 14:08:19 GMT -5
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Post by JamesHiggins on Feb 8, 2005 14:09:32 GMT -5
Yeah - I worked on DTOC. Don't remember how long it took, but if memory serves me correctly (and it increasingly fails to do so) Dave "Ice" Thompson had a bit of a meltdown and it needed to be finished ASAP.
I'd love to read Simons TR post-mortem too.
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Post by Gary on Feb 8, 2005 16:08:20 GMT -5
My favourite projects are... Addams Family (Snes, Amiga, Atart ST)............................. That one holds a special place in my memories also. I don't know specifically why, but I really did love the game!
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Post by Paulie on Feb 8, 2005 16:16:43 GMT -5
I know what you mean - I remember getting the SNES version it just felt like a "proper" Nintendo game, as in, it could have come from Nintendo internal. Y'know, that Higgins bloke could program
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Post by JamesHiggins on Feb 9, 2005 16:11:29 GMT -5
Much as I'd love to take the credit for the quality product that was Addams Family; Warren was really the creative force behind all that is good about it; and some fairly significant contributions from Simon. Programming wise - Pugsley's was a much better technical job. But from a gameplay standpoint - Addams was better. One of my main memories of that project was every night (we worked a few late ones to get it done) Gary would wander into our office and play it for an hour or two with lots of 'helpful' suggestions; and Warren and I would look at each other thinking - jeez; the longer he plays this the later it would be before we could get on with some work and still catch the last bus home.
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Post by Gary on Feb 9, 2005 17:06:17 GMT -5
I was keen on the game! Better than complete disinterest, surely?
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Post by Mark Jones Junior on Feb 9, 2005 17:43:34 GMT -5
Awww there's Gary showing enthusiasm and dedication and all you can do is moan about how late he's making ya!!
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Post by JamesHiggins on Feb 9, 2005 18:22:15 GMT -5
Interest was very much appreciated Bonus check even more so Actually all this talk reminds me of another 'favourite' project, although this time one that never was - LOBO... Myself, Warren and Gary (thanks Gary) had a trip to NY to visit DC comics and while we there a brilliant tour of Manhattan in a helicopter; DC comics; Carnegies Deli; Some swanky Tribeca restaurant and 80" boobs draped with a rather large snake. Do you remember those massive mammaries Gary?
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Post by Gary on Feb 10, 2005 1:59:12 GMT -5
God, yes. A top trip - in fact the first time I had ever been to NY. I must have been there dozens of times since, but that trip will always hold a 'special' place in my memories. You do realise that there was no *real* justification for going all that way to do what we did - it was just something I wangled to say 'thank you' for doing such a great job on AF (and for keeping you at the office so late while I played the game!!).
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